Showing posts with label Screenshots. Show all posts
Showing posts with label Screenshots. Show all posts

Saturday, July 20, 2013

Tutorial 4: Painting Tiles

Part 4 of the tile-making tutorial is up: Click Here And just so this post has a bit more content than just 8 words and a link, here's ...

Saturday, May 25, 2013

Mushroom Town

Since I promised I'd make a mushroom town map, here it goes: (click to see at full resolution) It was fun to make, and I hope it helps!

Sunday, February 3, 2013

Weekly Progress: Mapping

I've slowly started putting together a tileset for the inside of buildings in the starter town (Burgunda Port). It's still very much...

Sunday, January 20, 2013

Weekly Progress - Details

As last week, the bulk of my work in TUAH has been on the database. I finally mostly finished the iconset - with the exception of the little...

Tuesday, January 8, 2013

Title Woes

Working on the title screen, not sure which version I like best. Version 1: Mostly bits and pieces from the RTP. Version 2: Mostly custom wi...

Sunday, January 6, 2013

Weekly Progress: Mapping and Expressions

Though I just updated on Wednesday, I'm trying to go back to my regular updating schedule. Despite being busy, this week has been pretty...

Wednesday, January 2, 2013

Back to work

Now that the holidays are over, I'm slowly getting back into the development groove. Despite having a few very busy weeks, I managed to...

Sunday, December 2, 2012

Week 6

The holidays are slowly creeping up on us and the free time I have to work on my project(s) is going to be severely limited. I've also g...

Saturday, November 10, 2012

Weekly Progress - Week 3

Despite a rather busy work week, I actually managed to get quite a bit of progress done on TUAH. I've modified the weapons two characte...

Thursday, October 25, 2012

Regular Updates

Archeia's started a new thread (Game Making Drive - check it out !), and it's inspired me to go back to having regular updates in he...

Sunday, September 23, 2012

Starlight

A very brief post to note that I'm still working on Wish Upon: Starlight. I finally found some free time yesterday and worked on one of ...

Saturday, June 2, 2012

Back to development

I have been absolutely terrible about updating you guys on what I've been doing lately. Besides a resource-making spree (check out the t...

Sunday, April 29, 2012

Weekly Screenshots

A couple of screenshots of areas that are now mostly complete (save for NPCs and events). The first screenshot is of a forest that will be o...

Wednesday, April 11, 2012

Secret Project: Some info

In this entry, I'm going to talk a little bit about the Ace side-project I'm working on. I won't be sharing too much about the p...

Thursday, April 5, 2012

Non-commercial

I had been doing research on going commercial for a while now. Mostly it's been market research and general game theory. I figure that I...

Friday, January 27, 2012

Progress update

I'm still hard at work on finishing up the release. All the graphics are completed, as are the extra maps. The only part that's left...

Monday, January 23, 2012

Adding Content

As I was organizing the database last night, I realized that there wasn't a whole lot of "playable" content in TUAH so far. Ch...

Sunday, January 8, 2012

Old and New

One of the things I did while away from the computer was to take a good, hard look at the features I wanted to include. While they're al...

Monday, October 10, 2011

Week 13: Home Stretch

The past couple of days have been spent packing and mountains upon mountains of paperwork. I had originally planned to pack up my computer e...

Monday, September 26, 2011

Week 12: Screenshots Galore!

This past week was mostly occupied with more boring databasing and some light eventing. Or, rather, fixing up the events and script calls th...