I hate databasing. I hate it with a passion sometimes and I wish I could just hire someone to do all the database-related stuff for me. I probably would actually do it if it didn't take just as long to explain what I want done as it takes doing it.
There are a couple of reasons I hate databasing. The first (and biggest) reason is that it brings out my slightly OCD-ish tendencies. A good example of this would be the item list. Most people would just add items as they need them to the already existing list. It's a little messy, but you do get a drop-down list when you manipulate items. I actually have to go in and organize those items. First by type (potions, status effects, keys, quest items) and then by potency (weak potion before strong). I'm sure there's a rational reason for it somewhere. I mean, it might save me a couple seconds of browsing through a random item list.
But the real reason is that it makes me uncomfortable and a little stressed. I actually squirm in my seat a little. And it's, really, like having a fly in the room. You know that it can't technically break anything, bite you or otherwise hurt you. But the incessant buzzing is enough to drive a person absolutely bonkers!
The other reason why I hate databasing is that it's, in reality, extremely productive, but I've got absolutely nothing to show for it. I guess I could, technically, show a screenshot of the database, but who wants to look at that without their eyes glazing over?!?
So, that's my week in a nutshell. Super productive (yes, I really mean that!) and a huge step closer to releasing a new build of the game. But nothing to show for it.
Monday, September 19, 2011
Week 11: Database
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